V2
AnimTextData\Tables\Graphs\Player_Gun_ZeroG_Wrapping.agx
AnimTextData\Tables\Graphs\Player_Gun.agx
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MeleeAttackBashStart
0
1
MeleeAttackBash
FireAutoStart
0
1
FireAuto
FireAutoStart
0
1
FireAutoPush
FireAutoStart
0
1
gun_fireauto
ChargeUpStart
0
1
ChargeUp
ChargeUpStart
0
1
gun_chargeup
FireSingleBinaryStart
0
1
FireSingleBinary
FireSingleStart
0
1
FireSingle
FireSingleStart
0
1
gun_firesingle
ThrowGrenadeStart
0
1
ThrowGrenade
ThrowMineStart
0
1
ThrowMine
ReloadLoopStart
0
1
ReloadLoop
ReloadTacticalStart
0
1
Reload
ReloadStart
0
1
Reload
BoltChargeStart
0
1
BoltCharge
BoltChargeStart
0
1
gun_idle
LadderClimbUp
0
1
Ladder_ClimbUp_RightHand
LadderClimbUp
0
1
Ladder_ClimbUp_LeftHand
LadderEnterClimbUp
0
1
Ladder_ClimbDown_LeftHand
LadderEnterClimbUp
0
1
DynamicAnimation
LadderClimbDown
0
1
Ladder_ClimbDown_LeftHand
LadderClimbDown
0
1
Ladder_ClimbDown_RightHand
LadderEnterClimbDown
0
1
Ladder_ClimbDown_LeftHand
LadderEnterClimbDown
0
1
DynamicAnimation
LadderExit
0
1
DynamicAnimation
GravDashStart_Short
0
1
GravDash_Short
GravDashStart_Medium
0
1
GravDash_Medium
GravDashStart_Long
0
1
GravDash_Long
CastTargetStart
0
1
CastTarget
CastTargetStart
0
1
gun_idle
CastSelfStart
0
1
CastSelf
CastSelfStart
0
1
gun_idle
